Warcraft III: Reign of Chaos

Warcraft III: Reign of Chaos is a computer game released by Blizzard Entertainment in 3 July 2002.It is a real-time strategy computer game, the second sequel to Warcraft: Orcs & Humans and the third game set in the Warcraft universe. As such, it is usually referred to as Warcraft III, often abbreviated to WC3 or WCIII. Warcraft III is also considered to be one of Canada's national sports (along with hockey and lacrosse), due to the high level of top WCIII gamers that come from Canada and due to the occasional televised broadcast of the game, especially in British Columbia. The demo that was once available on Blizzard's website is no more; although the demo can still be downloaded from available third parties such as the Internet Archive.
Details the second invasion of the Burning Legion and the origins of the Scourge, along with the fall of Lordaeron and the awakening of the night elves are the plot of the story. In addition, the orcs leave the Eastern Kingdoms, and on their journey to Kalimdor, save the Darkspear trolls from destruction.When they arrive, they also assist the tauren and officially form the Horde as a collective of these races.

The game proved to be one of the most anticipated and popular computer game releases ever, with 4.5 million units shipped to retail stores and over one million units sold within a month. Warcraft III won many awards including "Game of the Year" from more than six different publications.

A demo version includes the tutorial and the prologue campaign.

At BlizzCon 2013, J. Allen Brack said they have several people working on a side project to update the old Warcraft games for modern computers. At BlizzCon 2018, the Classic Games team announced Warcraft III: Reforged, a full remaster of Reign of Chaos and its expansion, slated for release in 2019.

Story

Prologue: Exodus of the Horde

 The young Thrall awakes from a strange vision, directing him to the prophet Medivh. Medivh tells him to rally the orcs from Lordaeron and travel to Kalimdor, where they shall meet their destiny. He frees the orcs from the remaining internment camps, including Grom Hellscream. The Horde steals the human fleet from Southshore and sails off. Near the Maelstrom, they are forced to land on a small island to repair their ships. There they are joined by the Darkspear Trolls, led by Sen'jin, but are soon ambushed and captured by a group of murlocs worshiping a Naga Sea Witch. Thrall and his people need to escape from their underworld prison together with the trolls and flee from the island before it is destroyed by an erupting volcano.

Human Campaign: The Scourge of Lordaeron

Prince Arthas, a paladin of the Silver Hand, The Captain and Jaina Proudmoore, Arthas' former lover and apprentice-Archmage, are investigating a strange plague that is spreading across the lands of Lordaeron. To their horror, they find that the plague turns unsuspecting people into hideous Undead warriors, and must move to stop the undead's plans. After a string of hollow victories (many towns in the now Plaguelands being destroyed), Arthas decides that the best way to end the game was to destroy Mal'Ganis, the proclaimed leader of the Scourge. Mal'Ganis travels northward to the icy lands of Northrend, and Arthas follows him. There he aids an old friend, Muradin Bronzebeard, who tells him of a powerful weapon, a sword called Frostmourne. Arthas obtains Frostmourne, at the (presumed) cost of Muradin's life, and uses it to defeat Mal'Ganis. However, as a result, Frostmourne steals Arthas' soul and turns to ally with the undead.

Undead Campaign: Path of the Damned

 With their new leader, the undead must move to complete their purpose in Lordaeron, which is to destroy the remnants of the Alliance and pave the way for a new invasion. In a series of quests, Arthas succeeds in reviving a former adversary, Kel'Thuzad, as a Lich, and the two successfully open an inter-dimensional portal for the true masters of the Scourge, the Burning Legion, to enter the realm of Azeroth (see the article on Arthas for a more detailed description). 

Orcish Campaign: The Invasion of Kalimdor

After escaping Human captivity and fleeing to the shores of Kalimdor, orcish warchief Thrall must lead his brethren to safety and ensure their survival in this strange and hostile land. Help comes from the Tauren, a nomadic group of Kalimdor natives, and their leader, Cairne Bloodhoof. Unfortunately, fellow orc Grom Hellscream falls under demonic corruption, and Thrall is forced to ally himself with Jaina Proudmoore, now leader of the survivors of Lordaeron. He also discovers (courtesy of an oracle) that his fate is to help repel the Burning Legion, and he and Jaina accomplish this goal and also save Hellscream. Afterwards, Grom insists upon battling Mannoroth, the demon who cast him into the corruption. Thrall and Grom succeed in vanquishing Mannoroth, but Grom is slain in the process.  

Night Elf Campaign: Eternity's End

 With the coming of the undead and Burning Legion as well as the humans and orcs, Tyrande Whisperwind and her night elf Sentinels fight a desperate battle to save their beloved home of Kalimdor. She first reawakens her lover, Malfurion Stormrage, and then the Druids of the Talon and finally the Druids of the Claw. She also decides to free the great betrayer, Illidan Stormrage, and he is eventually instrumental in weakening the Legion. Finally, she and Malfurion join forces with Proudmoore and Thrall to delay the Legion's advance until a proper end can be arranged for their leader Archimonde (mirroring the final mission of Starcraft, in which the player commands a multi-racial force against a common foe).

 


 

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